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USING GAME TECHNOLOGIES IN LESSONS OF THE KAZAKH LANGUAGE

Abstract

The article discusses gaming technologies at the lessons of "Kazakh language" and "Professional Kazakh language" as one of the innovative teaching technologies, forms of conducting, effective methods of conducting, organizing situational assignments for free communicative relations, which increases the interest of learners in learning the language. Also, the Concepts on the language of the Republic of Kazakhstan are reviewed. The article points out the effectiveness and effectiveness of business and role – playing games as one of the ways of adapting the training of future professions. In the process of entering into situational activities, students are formed skills in the proper use of speech, professional terms. In his article it is written that the basis of role – playing games is communicative technologies. The author reviews all the stages of the game and gives a definition to them. The author claims that the use of gaming technology in the classroom positively affects the solution of methodological problems.

About the Author

D. K. Kuandykova
NKSU named after M. Kozybaev
Kazakhstan

Petropavlovsk



References

1. Р. Әбдісүлейменова. Қазақ тілін техникалық жоғары оқу орындарында оқыту әдістемесі. Алматы, 2007.

2. Ш. Құрманбайұлы. Терминдерді қалыптастыру көздері мен терминжасам тәсілдері. Сөздік – Словарь, Алматы, 2005.

3. В.Я. Платов. Деловые игры: разработка, организация, проведение. – М.:Профиздат, 1991.

4. А. Сатыбаева, Г. Сатыбаева Қазақ тілін оқыту әдістемесі.


Review

For citations:


Kuandykova D.K. USING GAME TECHNOLOGIES IN LESSONS OF THE KAZAKH LANGUAGE. Vestnik of M. Kozybayev North Kazakhstan University. 2018;(3 (40)):109-113. (In Kazakh)

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ISSN 2958-003X (Print)
ISSN 2958-0048 (Online)